Saturday, May 29, 2010

Runes of Magic

Runes of Magic

A free to play MMO
You can pay money to buy gems which are used to purchase items. Some of these items are rent only which makes it a monthly fee style attitude without actually being monthly.

It looks like your everyday Fantasy game, with only two classes to choose from, Elves and Humans.


CLASS
Where Runes of Magic tends to stand out is that you are leveling two classes on one character instead of just one. Yes when you reach level 10 on your first choice you are allowed to pick another class based on your race.

This second class is something you think will compliment your first one, as select skills from one class crossover to the other one. But only when that character reaches the level of the when your other class gained it. So you could have a dual wielding priest, because of your rogues dual wielding ability.

There is no talent tree, but each kill or level you gain points that you put towards an ability to level it up and make it stronger.

This ability is for those who have hard times deciding on the class they want to play so they can just switch to the other and go off playing that. Still knowing they have some of the abilities from the other class helping them.

Classes in game: Warrior, Scout, Rogue, Mage, Priest, Warden, Druid
Some are only available to one race.

Professions
The professions are some you find in any game, from your blacksmith to woodworking. Best part is you can take up all of them if you want to, you'll just be investing a large sum of time doing them. They may not seem to be adequate in use age, but as you turn to that second class you can have access to items that will help power up that class.

Other parts
Leveling has been increased to 60, so that gives you enough time to enjoy the game and explore. I guess technically it's 120 as you are leveling for two.

The graphics are nothing spectacular but still don't detract from the game. You also have a variety of mounts to choose/buy from. And these mounts can be pretty large in the size area.

You have a large amount of quests to complete; some you will not complete your first round or want to as you will leave these for your second class to complete to help level up.

You have your own house as well, which can be decorated and enlarged as you see fit. With the adequate in game and out game money to help this.

Grouping is out there and needed for some areas. As monsters can seem to be to overpower to be placed in that area. But still some skip those quests in favor of the continual solo grind. Which is sad as socialization in games has turned sour, beyond the zone wide yelling and name calling.

Allod

Allod is a free to play fantasy MMO

allods.gpotato.com

Allod was released by gpotato a company known for it's free mmo's.

You may use money to purchase gpotatoes which can be used to buy items in the games they offer. You are not entitled to do this, but it does make your character(s) life easier.

When you first start Allod you are shown a screen with two factions facing off the League and the Empire. You then pick your race and a class archetype you will want to play. You can still scroll through and select another race or class that you might like to play. The picture shown is what your level 40 character might look like.

FACTION/RACE
Each faction has a choice of three races to play. The most interesting and *ahem* cute ones are the Gibberlings. There are no special abilities with each race, just the looks and play style you want to go with.

Gibberlings are three little fuzzballs who you control, when they attack one of them is doing one of the attacks while the others either duck or do another emote while the first one does his/hers.

Arisen are the undead humans or Forsakens if you want to put a wow term to it.

Elves have wings that allow them to hover around the field. But still fall when walking off a cliff.

The humans are on both sides as Kanians and Xadaganians.

Orcs were done well in this game, I like how intimidating they look.

Yes this game does look like Wow in some ways, so can't deny that will not be brought up by many people in the zone chat. But if you are by chance looking for a game that's similar to wow then this *might* be your game.

CLASS
Your class starts out with the tutorial as nothing more then just a normal player, till something happens to one of the npc's that draws you into the game. If you for some reason leave the tutorial or get kicked out you will start over, because there is no stopping point in it.

Your class starts with a limited talent tree, that the similar classes will share till you advance in to your races actual class. Let's go with Wardens, who can become Druids, Shamans, and Animist depending on the race you choose. Each starts with a pet and can use fist weapons. You'll eventually morph them into their main class and new talent trees open up.

Each class has a different version of it for the races and factions. With that race's class having a special ability for only them.

LEVELING
This is where the game can fall flat. You will be grinding and doing it a lot. The quests are where all the xp is at, monsters just don't dish out the xp that makes them worthy to spend hours fighting. With some taking longer to kill then you'd expect. Fighting with friends is okay but you both take up shares of the limited xp.

But there is a shining star to this in the form of a Fatigue bar. What a fatigue bar, you mean I get tired? Not at all Timmy who I hate, it's actually double the xp you get from killing those monsters or doing that quest. It's the blue bar that speeds ahead of your regular xp, to show how much fatigue you've gained.

How do you get this? In the Inn's and some other places are goblins, when you go up to a goblin and click the rest menu selection, your fatigue is transformed into experience points.

Yes you don't have to use this right away, but it makes leveling faster if you do take advantage of it when able to.

All-in-all
The graphics are decent to look at. Nothing terrible or blotchy about them, they have an appealing attitude to them for a game that's free based. I can see where you don't want to spend a lot on high def graphics if you are not sure of the game's future. But they are at least attractive enough to gain my attention to play.

The game is very reminiscent of Wow, but any game will be looked at that way anymore. If you're looking for something to fill your wow void then this might be it. You'll get the same player base you'll find on WoW, with the same attitudes. Which would made me quit right away, when I got kicked out of a group as the elite monster died so I didn't get credit for it.

It's not advanced or makes anything stand out for it, just a Free to Play game that hopes to make itself known to the world.

Sunday, March 14, 2010

Final Fantasy XIII

Well I went and picked up the latest of the Final Fantasy line.

It has pretty graphics I'll give it that. Very nice cut scenes, to go along with those graphics.

The story is your average war between the upper and lower classes that breaks out in full scale slaughtering. Heroes step in looking for someone and get caught up in a new adventure.


The battles can be fast paced. You select what abilities you have active at the time. Each one has it's cost to use on your action meter. And when that fills up the abilities activate on the target(s). You can try to avoid or set up tactical moves with the enemy if you're fast enough or have an item to hide you. So not all battles have to be fought.

Weird that the main leader dies, the fights over. Not the get other people to use a phoenix down on you. But you can set up your two other party members to have different roles as you see fit. Then you can upgrade those roles with points you get as you adventure, to make them more useful.

One of the big down sides was the linear feel. I was pushed along the story with little chance to explore the world like I would of liked. So it wasn't the same FF I've grown and loved, and from what it seems has disappointed a lot of people.

But yeah why should I be forced to follow the story, when I want to diverge and go do side quests till the sun comes up outside my basement (ahem). And why do they include kids as fighters or make them as the main character in some cases?

This was not exactly the game I thought it was. I can't say I didn't have fun.

Rating 7 out of 10
Graphics +
Story - a little awkward and quirky but that has appeared in other FF and well most Animes.
Gameplay + Decent combat setup
- Linear feel to actual game

Thursday, March 4, 2010

Star Trek Online

Well I have been playing Star Trek Online from Cryptic Studios.

It has the Star Trek feel to it with space exploration, ships, and away teams. My red shirt wearer never actually died, so that's a let down.

Graphics - They are appealing to look at, aliens are done well as well as the ship design. You have a good option of clothing and appearances to dress up your character and ship. Planets are not advanced that I stop and stare.

Play - Ship battles are what I'd expect from them. You move on impulse as you maneuver to get a good shot with your phasers or torpedo's. You have a variety of items to improve your ship and its capabilities as well as crew to pick with their own talents that add to your power.

Ship battle does get repetitive and there are far to many star ships out there now for my taste. I would of loved to just join another crew and work on the ship. Maybe do mini-games that improve the capabilities or give a bonus to the ship.

Away Mission - They take to long. I know you want an longer then one shot phaser and you're down fight. But with the shields and how they can regenerate fast or health bars, you're making it take to long. And there does not seem to be very useful abilities of your away crew to use. I love using the weapons, just the abilities I find lack luster.

End content? There's a few encounters with like the crystal entity but not as much yet. I figured they didn't think people would be leveling that fast, or lower levels trying to participate in them.

It gets a 7 out of 10 for me.