Well started to play Guild Wars 2 yesterday and I must say I'm having fun.
I'm still getting use to moving with my keypad over the mouse. It's easier to use the usual buttons of A.S, D, W to look around because least for me my mouse feels clumsy doing it.
I'm playing a Guardian, though there are not set roles like healer or tank, this one seems to fit them both enough to be of a well suited support for dungeons and raids. He makes great use of a shield and some of his weapon abilities have a heal effect to them.
I will not touch the Sylvari they look like a celery stalk or some other green leafy vegetable I can't touch without sugar on it; this race doesn't detract from the game as much as the little guys they put in.
The Asura are too cute and small to be put in as a race for what I thought was a serious style of game. Just makes me think of the foreign MMO's that each have some anime looking small class (Final Fantasy) or elves where the guys look more feminine then the females do.
I mean come on who thought up this race and the other one below. Were they all sitting in a room drinking and smoking pot that they came up with these two races? "Yo man, this celery looks like people." Another guy, "Woah dude, let's put that in the game!"
Events are one of the aspects I like where you can be doing a quest and get notice of something happening nearby that you can participate in or let it go. Though the bonus's for doing it are worth the effort. They're like Rifts zone events only in a smaller area.
The graphics are beautiful to look at, you can tell the scenery had some time spent on them to make it look well placed and eye catching should you spend the time to look at it. The towns have their own unique life to them where npc's walk around and talk with each other. Though it would be nice if you could strike up a proper conversation with one, but we're not at that point yet in the gaming world.
With the races and role-less gaming out of the way, I can't see much difference then other MMO's out there. It's still a level based game, tons of quests to try and keep you entertained even though some of those quests are kill this many or collect this many items for the lazy npc. The crafting isn't engaging enough for me, I want more action when I'm creating a breastplate not just click and succeed. I would like to have to make a choice on what the next should be (a quick choice I should say) and if it's a good choice then I get an improvement or damage to the item; similar to Vanguard's crafting or Star Wars Galaxies
Sunday, August 26, 2012
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